Hustles
Burglaries, dealing, chop shop, contracts, convoys: everyday crime.
ATMs
The first dollar of your career. No gun, no level, no crew: hack an ATM, it spits out its bundles, you're gone.
Car theft
A red light, a driver, your gun against his window. He throws you his wallet and the car is yours. Next stop: the chop shop. And for other players' cars, there's the hacking device.
Street dealing
Buy your product from the supplier, sell it to people on the street, one corner at a time. Simple, profitable, and any customer could be the one who snitches.
Burglaries
The fence hands you an address. Pick the lock, clean the place out, get out without waking anyone. From a fleabag motel to a penthouse, reputation opens the doors.
Chop shop
The mechanic at the scrapyard in south Los Santos buys the stolen cars you bring him. He strips them in front of you and pays cash. Orders and jobs pay a whole lot better.
Debt collection
The supplier has people who don't pay. You pay them a visit, you convince them, you take your cut. Some fold, some run, some have friends.
The Street
Recruit your girls, put them on the good corners, they work as long as you're in town. You just swing by to collect. And keep an eye out, because everyone knows they carry cash.
Dealer network
No more selling by the gram. Post your dealers on the corners, hand them your product, they move it while you're busy elsewhere. Until the cops show up.
Dockyard containers
No app, no meeting. Grab a crowbar, head to the Port of Los Santos container terminal and pry open whatever's lying around. The big containers leave on a truck.
Hit contracts
A client, a target, a method. Spot them in the crowd, get past the bodyguards, do the job the way you were told and vanish.
Kidnappings
A rich kid is out for a stroll with his bodyguard. Hold him up, stuff him in a trunk and drive him to the meeting point. Drive gently: damaged goods are worth less.
Gang stash houses
A gang keeps its product in a stash house. Roll up, drop the guards and their boss, search the crate: cash for everyone, drugs for whoever searches.
Gunrunning
The Merchant, an unlicensed gunsmith, knows where Merryweather moves its weapons. Steal the truck, deliver it to his warehouse, and every intact crate becomes a free gun in your stock.
Airdrops
The Pilot's plane drops packages of drugs at sea or in the desert. Fish them out, bring them ashore, and the whole server comes after you.
Cash couriers
The bosses of the streets and the resale game send a courier to collect their takings. Hire yours so you never do the rounds again, or intercept everyone else's.