Garages and keys
Your rides sleep in the parking lot. One free space per public lot, keys you lend to whoever you want, a mechanic who delivers, and an alert when someone hacks your lock.
Public lots#
Pillbox Hill parking, Vespucci parking, Davis Parking, Sandy Shores and Paleto Bay.
Each lot gives you 1 free space. A car stored there comes out of there. Want to keep more? Buy a private garage.
- StoreDrive onto the marker: [E] Store the car here.
- Take outOn foot on the marker: [E] Open the garage. Your cars as cards, with their value and where they're parked. You come out behind the wheel.
- TransferFrom the card, send a stored car to another of your garages with room left. Free.
The garage keeps everything: colors and parts, lock, fuel, and even the damage. A car stored dented comes out dented: repairs are at LS Customs. Whatever is in the trunk stays there.
A car bought while everything is full gets delivered without a space: it comes out of any public lot, but only goes back where there's room.
Log off with a car out? It goes back to its garage on its own, intact. Except its trunk if someone is stealing it: the thief finds the contents in a bag at their feet.
Above ★★, the garage is closed: no storing, no taking out. Lose the cops first.
From your phone#
The Garage app on your phone lists your cars, where they are and what shape they're in.
- The mechanic: delivers a stored car right next to you, for $500. He drives it over, parks, gets out and walks off. Not with stars, not right after a fight, and one at a time.
- Locate: a car that's out gets marked on your map.
- The tow truck: brings back a forgotten car, see insurance and towing.
Keys#
U key (or /lock): lock or unlock your car from up to 15 m. The lock stays as it was when you store it.
From the garage card, lend a key to a player standing next to you, and take it back whenever. Whoever holds a key can drive, lock, open the trunk, and whatever they pay for at LS Customs stays on your car. They can't store it or sell it.
When it gets stolen#
A locked car only opens with a hacking device ($20,000 at convenience stores, good for 5 cars): 10 s at the door, no alarm, and it starts. No device, nobody gets in.
As soon as the hacker drives off, you get warned, with their name, and the car is tracked on your map. Get back behind the wheel (you or a key holder) and the theft is over. A stolen car can't be sold, won't get past the illegal mechanic, and the tow truck won't bring it back.
Left unlocked, your car needs no device: anyone gets in and drives off. And the alert only goes off after a hack.
A car can also change hands for good: lose it in a pink slip race and it goes to the winner.
The map tracker refreshes : cut across, don't chase the dot.
From , every public lot holds 1 more space for you. Free.